The folks at Burning Games have a new kick-starter starting in November for their RPG Dragons Conquer America, I mean how can you not be excited by that title! If that did not grab your attention then how about this straight from their kick-starter campaign?
“Dragons Conquer America is a new fantasy roleplaying setting that will transport you back to the 16th Century, when European invaders reached American soil with a host of warriors… and Dragons.”
Not only are there dragons, European, and Native Americans, but it is set in the 16th century Americas! This month they released a introductory adventure that will help shape the kick-starter campaign itself! They promise that it will be filled with action, magic, mystique, mythological beast and intrigue. The Mayan calendar like border around the title has me chomping at the bit to know how that all fits in.
If you are wondering about their quality of work you can check out the download section and peruse the Rulebook, Lore, Character Creation, and Introductory Adventure for their Sci-Fi RPG Faith.
We arrived in Orlando on Friday afternoon ready to watch all the Call of Duty – Advance Warfare action. Once we were in the hall we were presented with flashing lights and bumping sound of music. Not unlike a night club on a Friday night!
At first it was a bit over whelming but we quickly found our bearings and made our way to the main arena to find a seat and settled in.
Counting the main stage there were twenty one eight player stations and there was CoD action from the moment the hall opened up until the end of the night. Screams of joy and failure rang throughout the hall at a steady pace. The main stage area seating was always full especially when Optic Gaming took the stage where it was standing room only and at times did not seemed like there was not enough room for that.
Both Gamma Labs – GFuel and Scuf Gaming had booths where you could purchase their highly sought after products. You could also purchase UMG t-shirts and gear for the UMG store booth.
One thing I think deserves mentioning is UMG’s charity that they sponsor… Operation Supply Drop what a awesome charity. It sends gaming goods to our men and women over seas to bring a little fun to a place where most of the time there is none.
The pro-players are super friendly and we saw this first hand with EnVyUs’s Clayster was inundated with fans and he took time to take pictures and signed autographs for everyone that approached him.
Optic Gaming’s Crimsix was another example on how approachable these guys are and how much they appreciate the fans. (He signed autographs outside of the restroom.)
Over the next three days we witnessed a lot of matches and consumed many many ounces of Gamma Labs – GFuel but in the end there could only be one winner.
So with that being said congratulations Optic Gaming for winning the UMG Orlando 25K tournament!
The awesome folks of Paizo we generous enough to send me over a copy of their Advanced Class Guide. For the last week I have been devouring it’s pages so I could write up my review. As I was doing so I decided that I needed to at the very least divided it up three post to give each section it needed attention.
I have to say that the standard that Paizo sets on the quality of their products is so high. I mean everything they do is polished to a high sheen and Advanced Class Guide is no different. When I opened the box I was welcomed by a beautiful cover depicting, two of the books featured heroes (Bloodrager and Swashbuckler to be exact) fighting a nasty un-dead emerald dragon! The cover artwork by Wayne Reynolds is so stunning I was afraid to touch it and ruin it’s perfection (I love Wayne Reynolds I have a framed signed piece of art on my den wall to prove it)!
I knew I had to so I eventually picked it up and cracked the cover open to find out just what Paizo had in store for me. I thumbed quickly through to find what the cover art promised, a awesome tome of painstakingly created companion tome for Pathfinder Roleplaying Game Core Rulebook.
The book pages falls in at 256 pages which includes 10 new classes (We will delve into these shortly), archetypes and class options, new feats, new spells, new gear and magic items, and instructions on how to create you own hybrid class.
If you are like me I love with things get mashed together. I mean who does not like two great songs mashed together making them into one epic song? So what does this have to do with Advanced Class Guide you ask? Well it does just that it mashes two awesome character classes and give us one epic character class! We are given 10 of these in chapter one and Paizo calls them hybrid classes.
These 10 hybrid classes are: Arcanist – a Sorcerer / Wizard mix who is a scholar of all things magical. Bloodrager – a Barbarian / Sorcerer mix that puts fear into his enemy with bloodline and combat prowess. Brawler – a Fighter / Monk mix who can quickly adapt to changing battle conditions. Hunter – a Druid / Ranger mix that forms a team of a adept hero with a highly trained animal companion. Investigator – a Alchemist / Rouge mix who is a investigator that loves to solve mysteries. Shaman – a Oracle / Witch mix are divine spell-caster that use the power of spirits for the spell-work. Skald – a Barbarian / Bard mix is a front-line bard that inspires his allies in all of their endeavors. Slayer – a Ranger / Rouge mix who knows the opportune time and location to take out their enemy. Swashbuckler – a Fighter / Gunslinger mix that are light on their feet and quick witted with their tongue. Warpriest – a Cleric / Fighter mix who is the perfect healing fighting machine.
I like a few more than the others… The hunter for instance really calls to me and actually reminds me of the hunter class in World of Warcraft. I can say that each of these hybrid classes are well thought out and well balanced and I am sure that everyone will be able to find a favorite or two to play. Hey and if you do not in the back of the book there is instructions on how to create your own! Come back in a couple of days to hear more about that!
So next time I will be delving into archetypes and class options, new feats, & new spells!
Wow the art work alone on this guy just makes your blood curdle! This fiend is what nightmares are made of! Check out the page below to see what I mean! Oh and when you are done head over to your favorite local gaming store and pick it up (it is available at Wizards Play Network stores early prior to the September 30th release date)!
This book is a hardbound, 352 page behemoth and cost $49.99 (you can pre-order it for 29.97 on amazon.com)! It is a must have if you are planning to run a 5th edition campaign!
These little guy is one of my favorite monsters of all times. I loved playing a Psionicist and these guys back in the day were my bane. Oh Wizards of the Coast are we going to see Psionics in 5th edition. I really do hope so! I would roll one right here and now!
The guys over at Gameinformer have posted an article and a 7 minute video showing off what you can expect in CoD: AW. I have to say it looks pretty cool! My only question would be will the expanded vertical play come with a learning curve for all. I guess we will find out on November 4th!
Do you want a little interactive map of the world of Destiny? Well your in luck Bungie teamed up with Google to create just that and launched it today. You can find it at www.destinyplanetview.com! The tour includes screen shots, videos, & 360 degree views of in-game content on Venus, Mars, & the Moon! Google even added some pretty cool real life factoids of things you will encounter in the game. At the end if you look at everything on each planet you receive a code to enter on Destiny’s website and on September 9th you can redeem it for “Sign of the Finite Emblem“. So what are you waiting for! Head on over to the map!
Keith Backer is pretty sure that Eberron will see a 5E makeover, but until then wrote a blog the other day that will help you get started! He gives some pretty cool ideas on how to take some the the staples of the core rules and bend them to fit into Eberron. He suggests leaving a few things out like dragonmarks until they are reworked. So why not head on over to his site and read the full article!
Starting autumn 2015 WotC will move away from their 3 block / 1 core release (explained below) to just 2 blocks twice a year.
“Expansion sets beginning with Mirage have come in groups (usually three) which form a block (the preferred term in actual gameplay) or cycle (the preferred term when describing the associated storyline) consisting of one large “stand-alone” expansion set of more than 300 cards, followed by one or two small expansion sets of less than 200 cards, which continue the themes introduced in the large set.”
They hope this will relieve some of the player concerns of a constant reinvention of the game. With this move that also hope that it will keep the the players excited about what they release and in turn keep the game fresh.
“Since the beginning of the block structure (Mirage block, way back in 1996), the third set has always been a problem child. It needs to have enough cohesion to feel as if it belongs to the block, but it has to have enough differences that it manages to spark the interest of the players, who have already been playing the environment for seven or more months.”
“Who exactly is the core set for? If it’s for beginners, why do we only put it out during one point of the year? Is that the one time we expect new players to start? And why do we keep adding new cards and bringing back mechanics? The beginners don’t need any of that and it only leads to making the set more complicated.”
The new set labeled “Blood” will be release in autumn of 2015. You can read more here.
Days of Wonder best known for it’s award winning Ticket to Ride tabletop game, announced today that it will merge with Asmodee Group.
Asmodee is a huge distributor of board and trading card games. These guys handle other known brands such as Dixit and 7 Wonders and the French publishing rights to the Pokémon card game.
This move will allow Asmodee to find more exposure in the US gaming market. With the gaming community growing in the US (as one can see in the attendance at this years Gen Con) I am sure this will be a lucrative move for them.
One other thing! Not to worry the staff at Days of Wonder will continue heading up the brand as a independent company.
Only good things can come out a merger such as this. Lets face it more backing you have the more you experiment and create!